محددات عامة
المطابقات الدقيقة فقط
البحث في العنوان
البحث في المحتوى
محددات نوع المشاركة
البحث في المشاركات
البحث في الصفحات
ذكري المظهر
شبابيك
Arnold 4.5.0.1 for CINEMA 4D 2021-2026

Arnold 4.5.0.1 for CINEMA 4D 2021-2026

Solid Angle Arnold for Cinema 4D full version standalone offline installer for Windows, C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

It also supports both animation and single-frame distributed rendering in Team Render, allowing all computers in a local network to speed-up Arnold rendering. Third-party plugins TurbulenceFD and X-Particles are natively supported, allowing artists to render high-quality smoke, fire, and particle effects with fully interactive feedback.

Other features include volume rendering with OpenVDB, a node-based material editor, and a comprehensive list of shaders and utilities, including vertex maps and per-face materials.

Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers worldwide, including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image, and Rising Sun Pictures.

Arnold was designed from the ground up to efficiently ray trace the complex geometric datasets required for feature­-length CGI animation and big­ budget visual effects while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements, and greatly enhancing interactivity for lighting artists.

Features of Arnold for Cinema 4D

  • Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
  • Support for both native particles and Thinking Particles.
  • The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
  • Arnold Shading Network Editor, a node-based material editor.
  • A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
  • Volume rendering with OpenVDB.
  • Deferred, render time generation of geometry with the Arnold procedural node.
  • Native linear workflow.
  • Team Render, including single-frame distributed rendering.
  • Support for third party plugins like X-Particles and Turbulence FD.

متطلبات النظام

نظام التشغيل: شبابيك 7/8/10/11المعالج: 2 معالج AMD أو Intel بسرعة جيجاهرتزذاكرة: 2 غيغابايت من ذاكرة الوصول العشوائي كحد أدنىتخزين: 3 الحد الأدنى لمساحة القرص الحرة جيجا بايتإصدار: 4.5.0.1مقاس: 1.35 غيغابايت المطورين: Autodesk Inc.

5 2 تصويت

لا توجد أصوات حتى الآن! كن أول من يقيم هذا المنصب.

يرجى التقييم!

تعليقات

يشترك
نبّهني عن
ضيف
0 تعليقات
الأحدث
الأقدم الأكثر تصويتا
ردود الفعل المضمنة
عرض جميع التعليقات